Until the base sim is optimized enough to push 90fps on 2 2160x2160 displays, spending extra resources on VR is a waste.ĭon’t get the wrong I want VR - but I’m not going to get fooled take by the hype like with the base sim, I will wait for it to not be under NDA and some other people to review how it performs for real flight durations before I spend any money on a headset or better graphics card to drive it. I say this as someone who really wants VR - but I need to be able to do a 4 or 4 hour flight without getting sick. The devs should have held their ground and not given in to whatever ‘mob of users’ was asking for VR. To fix this problem, follow the steps outlined below.
Realflight g2 on windows 10 software#
However, on certain PCs, the flight simulator software may experience a run-time error, stating that a file 'D3DRM.dll' is not loaded. So while VR might be a neat trick for a few minutes, it’s unlikely to be suitable for long duration flights, people will get motion sick. Windows Vista Compatibility: The Flying Model Simulator is compatible with Windows Vista.
Realflight g2 on windows 10 Pc#
There is no PC that will push 90fps on 2 2160x2160 displays like the Reverb G2 has. Be used for: Helicopter, Airplane, Glider Supported FMS Software Windows OS: XP Windows. The sim is ‘limited by main thread’ at way lower FPS at this point. Support RealFlight G2/G3/G3.5/G4/G4.5/G5.5Reflex XTRAeroFly. I’d you google around, people report simulation sickness as < 90 fps, some people need 120 fps to avoid it. This is why it’s a waste of time for Microsobo to spend so much of their development resources on VR right now.